Last year I spent some time making art for this little iOS title. It came and went, but I thought it could have been cool if given more time. I love top-down/isometric, stealth/tactics gameplay. I had a couple months to bang out all the concepts for character, environment, and weapons, and models for the characters and weapons. Not very polished, although I'm happy with the amount of work done in the time. This is also marks my first time being an environment concept artist! I definitely need more environment practice.